Evallis

Evallis · @Evallis

7th Mar 2011 from Twitlonger

@Daishi_CALIBUR The next SC should be tuned for offline gameplay. Serious fan play offline, casual fans don't notice the fine details missing in online play. However, I would like to see online features come to offline play. For example, I would like to be able to play friends offline and have the records count in our online profiles. Better yet, with cloud saving options now available, I should be able to log into my PSN account on a friends PS3 and play with my custom characters, my controller settings, at his house on his system against his custom characters. Furthermore, please have generous limits on the number of custom save slots, 50 was no where near enough in SCIV.

Speaking more on offline play, PLEASE keep the pre Vs menus of SCIV where you get to pick up ANY connected controller and pick a side. GENIUS DESIGN that Id also like to see in Tekken Project's next games as well (even Capcom should take notes here).

I have so many things I would like to say, but am trying to remain as brief as possible. So I will wrap up with saying let the game show and record more statistics! I miss the days of SCII where each character win/loss record was kept for each mode. Character usage is also important. I like to see every bit of data from both my personal use, and online statistics. Show us popular character usage, character win rates, break it down like DOA4 did and more. Tekken 4 recorded how much you used each move, I'd love to see that feature come to SC. There is so much data that we the player find interesting and you the developer could find invaluable. You can learn a lot about the game balance and character popularity, even character costume popularity. Find out what custom character parts are being used the most, and let that information guide future DLC content. Knowing your customer better will lead to more sales.

Thanks for reading this long tweet!

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