z0mgItsHutch

Hutch · @z0mgItsHutch

10th May 2011 from Twitlonger

Right so here are my pros and cons for #Brink:

Cons - No party system WTF? You have to join in on friends, it's stupid. The "party system" that's in place now is just confusing. Network can be super laggy right now, although they're saying a patch is coming day one to address this. Although the idea of melding single and multi player sounds great on paper, I don't necessarily want that. Some variety would have been nice, but you end up playing the same 8 maps with the same objectives throughout. Game doesn't do a very good job rewarding the side objectives, you can win without even touching them, although they can be helpful.

Pros - Parkour element is a lot of fun. Every action is completely mapable, you can fully customize your controls. Each class is truly necessary, and nothing is OP. Game design does a great job incentivizing you to help your team. Art style is cool, it's visually entertaining and I hope other devs realize that gamers pretty much prefer vibrant colors over dull ones. Customization is pretty nuts, there is a shit ton that you can do to customize your character, class, and weaponry. They nailed that part. The tutorials, weirdly enough, are fun. They are basically necessary because the game is pretty intimidating and complicated, but they did a good job easing you into it. The fact that you only unlock attachments for your guns by completing the tutorial challenges is a pretty clever way to get you to do it.

Overall, if I had to give it a number score, I'd go with a 7.5 or an 8. We'll have to see what kind of post launch support they give it, hopefully they add a lot to it because it has a crapload of potential right now. It's fun, and if you enjoy teamwork and class based games, you'll probably enjoy this. Rent it if you're unsure, buy it if this sounds like a fun game to you.

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